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	<title>Some stuff &#187; major triads</title>
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	<description>here.</description>
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		<title>continuous chord progression</title>
		<link>https://blog.yhuang.org/?p=163</link>
		<comments>https://blog.yhuang.org/?p=163#comments</comments>
		<pubDate>Sun, 22 Feb 2009 22:21:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[interpolation]]></category>
		<category><![CDATA[linear interpolation]]></category>
		<category><![CDATA[major triads]]></category>
		<category><![CDATA[minor triad]]></category>
		<category><![CDATA[odd harmonics]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[post]]></category>
		<category><![CDATA[productive direction]]></category>
		<category><![CDATA[progression]]></category>
		<category><![CDATA[triad]]></category>

		<guid isPermaLink="false">http://scripts.mit.edu/~zong/wpress/?p=163</guid>
		<description><![CDATA[Following up on a side note from this post, it is possible to construct continuous changes from one chord to the other by linear interpolation of their frequency envelopes (i.e., chord interpolation). Here is an example in Mathematica. A[f_] := Sin[2*Pi*t*f*220]; For example, one of the major triads is 4:5:6, and the harmonic minor triad [...]]]></description>
			<content:encoded><![CDATA[<p>Following up on a side note from <a href="?p=161">this post</a>, it is possible to construct continuous changes from one chord to the other by linear interpolation of their frequency envelopes (i.e., chord interpolation).</p>
<p>Here is an example in Mathematica.<br />
<tt><br />
A[f_] := Sin[2*Pi*t*f*220];<br />
</tt></p>
<p>For example, one of the major triads is 4:5:6, and the harmonic minor triad is 6:7:9.</p>
<p>First, the two chords:</p>
<p><tt>Play[{A[1260/1260] + A[1575/1260] + A[1890/1260]}, {t, 0, 1}]</tt><br />
<audio controls><source src="wp-content/uploads/sounds/major.wav" type="audio/wav"></audio><br />
<tt>Play[{A[1260/1260] + A[1470/1260] + A[1890/1260]}, {t, 0, 1}]</tt><br />
<audio controls><source src="wp-content/uploads/sounds/minor.wav" type="audio/wav"></audio><br />
<span id="more-163"></span><br />
Normally, if you were to move from one to the other (e.g. on an intrument), you might bend the middle note from a major 3rd until it becomes a septimal minor 3rd with respect to the low note. However, this (inner) interpolation produces dissonant beats during the entire process:</p>
<p><tt>Play[{A[1260/1260] + A[(t*1470 + (1 - t)*1575)/1260] + A[1890/1260]}, {t, 0, 1}]</tt><br />
<audio controls><source src="wp-content/uploads/sounds/inner.wav" type="audio/wav"></audio></p>
<p>On the other hand, by frequency blending instead (and keeping the implied harmonic structure), the (outer) interpolation produces a very agreeable progression*:</p>
<p><tt>Play[{A[1260/1260] + t*A[1470/1260] + (1 - t)*A[1575/1260] + A[1890/1260]}, {t, 0, 1}]</tt><br />
<audio controls><source src="wp-content/uploads/sounds/outer.wav" type="audio/wav"></audio></p>
<p>This was just one simple example.</p>
<hr />
*Indeed, this may very well be the implicit aim in many works with multiple voices.</p>
<hr />
Now <a href="http://www.youtube.com/watch?v=luLEthFtxrY">this</a> is very interesting. No, not the isomorphic keyboard, which is old, but the odd harmonic based scale and compositions. I&#8217;m not entirely convinced of the merits of odd harmonics (on grounds of psychoacoustics), but in my opinion, this is a much more productive direction to take than say, mechanical serialism and aleatoricism.</p>
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